Learning environment is computer class, in which students make exercises using
VPython . Necessary theory is taught during the exercises.
VPython documentation in the net, learning materials in Moodle
Introduction to VPython environment
Kinematics theory and exercises with VPython.
Basic laws of Dynamics and their implementation in games
Collision physics and collisions in games
Rigid body mechanics in games. (falling bodies).
Evaluation scale 0 - 5
Evaluation is based on returned individual and group exercises
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